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TheNerdMN
Log: Loading "3rd level" Dev: Spawning server map34 Log: GB: Map goes from (-1616,-1024) to (1768,2944) Log: GB: Creating Segs... Log: --------------------------------------- Log: WOLF CHAPEL Log: Dev: 216 subdivides Dev: 377 seg subdivides Dev: 87k light mem Dev: Client level loaded - (svprogs.FourthWeaponPiece.GetPickupMessage) - RunFunction - (svprogs.FourthWeaponPiece.GetPickupMessage 16) - RunFunction - (linespec.Inventory.TouchSpecial 35) - RunFunction - (linespec.EntityEx.Touch 720) - VObject::ExecuteFunction - (linespec.EntityEx.Touch) - VEntity::CheckRelPosition - VEntity::TryMove - RunFunction - (engine.Entity.TryMoveEx 0) - RunFunction - (linespec.EntityEx.XYMovement 477) - RunFunction - (linespec.EntityEx.Physics 253) - RunFunction - (linespec.EntityEx.Tick 232) - VObject::ExecuteFunction - (linespec.EntityEx.Tick) - VThinker::Tick - RunThinkers - P_Ticker - SV_Ticker - ServerFrame - Host_Frame Log: Doing C_Shutdown Log: Doing CL_Shutdown Log: PLAYER left the game Log: Doing SV_Shutdown Log: Doing delete GNet Log: Doing delete GInput Log: Doing V_Shutdown Log: Doing delete GAudio Log: Doing T_Shutdown Log: Doing Sys_Shutdown Log: Doing delete GSoundManager Log: Doing R_ShutdownTexture Log: Doing R_ShutdownData Log: Doing VCommand::Shutdown Log: Doing VCvar::Shutdown Log: Doing ShutdownMapInfo Log: Doing FL_Shutdown Log: Doing W_Shutdown Log: Doing GLanguage.FreeData Log: Doing VObject::StaticExit Log: Doing VName::StaticExit Uninitialised: Doing Z_Shutdown ERROR: Reference not set to an instance of an object
BlackJar72
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BlackJar72
Janis Legzdinsh